Supreme Commander uses the controller's d-pad, three different on-screen flywheels, the left and right analog sticks and the "A" button to offer a sensible and easily understandable nested command structure that takes only a few minutes to pick up and just a few hours to master. The problem, of course, is how to control such a huge army, and this is where the developers at Hellbent Games can be proud. Battles are chaotic riots with dozens of different units all battling one another, supporting their friends and following the commands of their fairly intelligent individual unit AI to blast their opponents into hot shards of metal. These bases then produce dozens of different units that perform a variety of functions ranging from artillery units to foot soldiers to transport vehicles to fighter-bombers to gigantic experimental war machines that will actually step on and crush other units during battles. Everything in Supreme Commander operates on an awesomely epic scale with players able to build huge bases that stretch across big chunks of the landscape. Now, however, a new factor has come into play and the player, depending on which side he or she chooses, will be instrumental in seeing which faction comes out on top.Ĭliched storyline aside, the real appeal of Supreme Commander is the ability to create, command and control literally thousands of mechanized soldiers on foot, in tanks, on ship and in the air and then throw them into combat against an equally numerous foe. The basic premise is that an "Infinite War" has been raging across the galaxy for the last 1,000 years and the three branches of the human race - the United Earth Federation, the Cybran and the alien-influenced Aeon - have been pledged to their opponents' mutual destruction for so long they barely know any other way of life is possible. Supreme Commander is touted as the spiritual sequel to Total Annihilation, considered by many to be one of the best RTS games ever. It's done a good job bringing the game over to console, but Supreme Commander ultimately proves to be too much for the 360 to handle. Developer Hellbent Games is the latest development team to reach for this brass ring, this time with an Xbox 360 translation of Gas Powered Games' Supreme Commander. Since then, it's seemed like only a matter of time before some smart developer would crack the code to successfully bring the real-time strategy format to a new (and more lucrative) home on consoles.
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